So losing even one band member can cause a huge hindrance later on, especially since they lose all of their gear as well. The twist is that each character needs to be properly managed and taken care of, because if they die, all of their cards get removed from your deck, at least until you can resurrect them (either at a healing stop out automatically after each boss fight). Each member has their own set of color-coded cards that you start out with and find along the way, each suited to their specialties, which in some cases includes unique sets of charges that can be built up in different ways for more powerful moves and unique stances they can take that provide benefits as long as they don’t take damage. When you start a run, you choose a band consisting of a guitarist (the attack-focused class), singer (healer and general support), drummer (defense) and bassist (the one that specializes in more unorthodox, destructive moves). It’s starting to sound like I’m being hard on the gameplay, but mixing the now-standard Slay the Spire formula with the four-on-four team-based battles of Darkest Dungeon actually works surprisingly well. Still, there’s nothing wrong with having a basic setup as long as you have a new twist on the formula and Power Chord does have another twist as well: the developers also being fans of Darkest Dungeon. If you’ve played any similar roguelike card game, you should know the drill: move along a map filled with branching paths, some are marked as battles, some as tougher battles with elite enemies, here are the spots you stop to heal at, the shop, the mystery encounters where you select from multiple options and get dialogue and worldbuilding, the chests where you can get new relics/gear that provide passive effects and more cards, use cards in turn-based combat by spending energy to either buff yourself or damage/debuff enemies, etc, etc. Yes, there isn’t much sense in going to depth about a good chunk of the core gameplay, because you may as well just easily copy/paste a description of Slay the Spire’s gameplay and call it a day. “You don’t say” I sarcastically think whenever I see that remark. The first thing to note about Power Chord is that on its Steam page, the developers proudly state that they’re fans of Slay the Spire.
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